Author Topic: Weapon - Tactical Knife (As seen on TV)  (Read 44826 times)


you have to set your datablock to one that supports it, then right-click.
I was pretty excited until I read that :c I'll try it anyway.

Can i see the knife not just the hand?

now you can work on making the l4d2 weapons better!


I was pretty excited until I read that :c I'll try it anyway.
Fret not, you can easily modify any playertype to support the knife, it was made like this so you can have the add-on enabled but not have to use it.

theres a tac knife datablock?
No, its a playertype, the one included is MW2-Style Player, I can include a standard no-jet one too if you want.

Can i see the knife not just the hand?
It's there if you look.

now you can work on making the l4d2 weapons better!
There is no way you saying that is going to end well for me. Lol.

Dont this forget up the weapons with sight-able on? (Gcat's weapons ect.)

It's there if you look.
Can i get a 360 angle on it, it looks good but mostly what i see is the hand.

Dont this forget up the weapons with sight-able on? (Gcat's weapons ect.)

Can i get a 360 angle on it, it looks good but mostly what i see is the hand.

Wat. I made one of these a long time ago. God dammit.

« Last Edit: February 05, 2011, 05:39:46 PM by ShadowsfeaR »



Dont this forget up the weapons with sight-able on? (Gcat's weapons ect.)
Yes, so I recommend you use a better weaponset such as T+T.

Wat. I made one of these a long time ago. God dammit.


It looks cool, but is it a weapon the player holds and takes up inventory space?