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A Good Basic Compiler?
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Topic: A Good Basic Compiler? (Read 512 times)
Piston1337
February 27, 2011, 02:43:59 PM
Hi, can somone give me a link to a good free basic compiler?
I am learning basic and I want to start making programs with OpenGL and a Basic language
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DrenDran
February 27, 2011, 02:44:52 PM
I wouldn't even attempt to make a program with opengl in basic.
Piston1337
February 27, 2011, 02:46:13 PM
Why not?
Can you give me some tips for this stuff, i am new to programming
UncleNinja
February 27, 2011, 02:47:50 PM
I know I'm not being too helpful, but try
Python
. All the BASIC code I've ever seen is pretty ugly.
Python is interpreted though, so wherever you want to run a Python script you'll need a Python interpreter. It's cross platform though (*BSD, Linux, Mac, Windows).
Here's some Python OpenGL bindings.
.
EDIT: actually, there's a crapload of other Python OpenGL bindings.
Piston1337
February 27, 2011, 02:49:18 PM
Does PyOpenGL mean that it's Python with OpenGL built in?
Sheath
February 27, 2011, 03:48:34 PM
Could've sworn the topic title was 'A Good Basic Computer'....
SeventhSandwich
February 27, 2011, 05:10:04 PM
LOLOLOLOLOLOL.
OP wants to actually make something in Basic.
UncleNinja
February 27, 2011, 05:30:12 PM
Quote from: Piston1337 on February 27, 2011, 02:49:18 PM
Does PyOpenGL mean that it's Python with OpenGL built in?
No, it's a module for Python that allows you to work with OpenGL. I've never used it, I just did an "I'm feeling lucky" search for "python opengl".
If you don't know what a module is, I would suggest going through the
Python tutorial
.
Blockomanian
February 27, 2011, 06:35:30 PM
at first I saw "good basic computer" then I thought "theres really no 'basic' computers"..
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