Poll

Should functions like selective fire and weapon bashing for the original realistic pack use custom button binds? Please note that this means people without the mod will not be able to use said functions.

Yes
NO

Author Topic: BKT Project Thread: yar  (Read 429693 times)

If he cares so much he should look back 5 pages, and yes I am mean lots of stuff is going on in my life right now
« Last Edit: March 03, 2012, 12:34:03 PM by Zloff »

Zloff, I just made all the ammo models.
They work ingame, and are pretty cool.
Also, I'm working on a massive as forget build
I don't even know if I'll finish it.

Well send me models and host build so I can help fatty



Ehh brother's going to be on my main computer for the next five hours

Ehh brother's going to be on my main computer for the next five hours
Why the forget...

I've fallen a bit behind in time with these weapons. I know I'm a beta tester and all and I'd like to know when I could take a shot at these guns.

Especially since I'm working with WehrmachT on bf3 metro based tdm, these would make a perfect fit.

Especially since I'm working with WehrmachT on bf3 metro based tdm, these would make a perfect fit.

These weapons would go perfectly with this.
Er, wait. That's what you just said.

ANYWAY

I'd love to see pics.

I need to fix like 4 important things then I'll send out beta packages of what we got finished


omg noob gtfo and you get a javascript:replaceText('%20:cookie:',%20document.forms.postmodify.message);

hmm homework on first day of new trimester good ol math n science... Doesn't really matter though because I'm doing something with my other computer and it's in pieces right now so no progress planned yyyyet again


piss its in pieces bro and I don't think I know what I'm doin

Help me with this script man.
Can you take a look at it, because I've been trying to get a 20 FOV on it when the player scopes in and the accuracy to be decreased enough to where you couldn't kill anyone 60 studs away when waist fire.

I'll pm the addon to you.