Poll

Should functions like selective fire and weapon bashing for the original realistic pack use custom button binds? Please note that this means people without the mod will not be able to use said functions.

Yes
NO

Author Topic: BKT Project Thread: yar  (Read 447150 times)

I don't think I'd like to add another weapon that is used in MW2 to the pack, but oh well, send me both models I was hoping for an OKC-3S or a KA-BAR :c

I'm making the GAU 17/A minigun (portable version :3)
this is what you where working on instead of the stuff that was already planned? tsk tsk
« Last Edit: June 25, 2011, 08:38:38 PM by Zloff »

Ka-bar is better than both of those ugly ass knives.

KM 2000 too.

« Last Edit: June 25, 2011, 09:27:09 PM by chaseyqurt »

KM 2000



I'll be making multiple, thanks for the "input"

ninja: it looks almost exactly like the Phalanx

Ka-bar is better than both of those ugly ass knives.

YAY FOR GENERIC

I'm making the GAU 17/A minigun (portable version :3)

-snip-

It looks kinda like an inverted version of the repeater on rtb...



Treeman Large Ultra Phalanx

Sorry if I'm coming off as a richard Shadow, these are nice models.

When do we receive this gift of badassery?

Where's mah Kalashnikov boi.

Double post is sorry. I do have suggestions. Can't hold them even though not taking them. Here you go.

KA-BAR Combat Knife (WWII Vintage Marine fighting knife) Insta-kill

Desert Eagle (We need Blockland's first DE with iron sights. :D) 1 shot kill close range, 2 shot kill medium range, 7 rounds= Magazine

L96A1 (Pretty nice British sniper) 2 or 1 shot kill, 5 rounds= magazine

M16A3 (Could we do selective fire? Single shot, 3 round burst, fully automatic, etc) With a forward grip. 2 shot kill. 30 rounds= Magazine

SPAS-12 (If possible, a button to put its folding stock down or up, down decreases recoil) 1-2 shot kill. 8 rounds= Magazine

M240B (Light machine gun, high damage, one of the fastest firing in the world) 2-3 shot kill, 100 rounds= Magazine

REC7 (Light carbine assault rifle, found it on Wikipedia and thought it was good) 1-3 shot kill, RIS system, 30 rounds= Magazine

XM207E1 (Stoner 63A Commando, drum magazine because of assault rifle clip size. Assault rifle/LMG) 2-3 shot kill, 80 rounds= Magazine

FIM-92A Stinger MANPADS (Disposable, one shot-use, lock-on aircraft missile launcher, heat seeking) Insta-kill vehicles, 400 damage

FGM-148 Javelin (Fires hugeass missile, goes directly up, then plummets down, reusable) Insta-kill vehicles, 400 damage, location or vehicle lock-on.

Equipment:

Flares (Red, blue, green, purple, orange, yellow) Right click to activate, left click to wave around, right click again to drop. Single use.

Laser designator (Use to point out targets to teammates to attack, shows as a primary area to go to) Multi- use, recharge after one use, only visible to teammates, only usable in minigames therefore.

Bowie Knife (Hugeass knife with brass knuckles.) Insta-kill, melee, and possibly bits of blood on it after every kill with it.

C4 (Everyone's favorite) Single use, multiple carried in one slot. Right click to deploy C4, then a detonator appears. Must detonate C4 before placing another. Left click to detonate. Possible detonator click animations.

Semtex (Sticky grenade. I'm getting too CoD. :3) Single use. If one is in inventory and another is picked up, it goes into the same slot. Beeps as thrown, sticky grenade.

I guess that's it. I just had to put these in. Sorry.


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If you read the OP or some of the last few posts, some of what you suggested is already in progress.

Yeah really wow can you please read the op because I'm more than sure you didn't even read past the news section

Where's mah Kalashnikov boi.
AK-47 is too generic and has been made many times already

YAY FOR GENERIC
KA-BAR matte black blade is hot though

When do we receive this gift of badassery?
Expect it sometime during fall; we're keeping it private for a while once it's finished

Shad, if you can, make a projectile version of any of the blades that you want to be throwable and add a spinning animation to it

Oh and you and Corp need to answer Uxie's question
« Last Edit: June 26, 2011, 12:35:11 PM by Zloff »



Will you have dynamic spread? I guess so. Will you make it so from the second or third bullet on in one burst the spread will be higher? Or that the spread incereases with each shot in one burst until it reaches a certain value?

Also anything new about the recoil?

It keep increasing until it reaches a certain value, but if you stop firing for 0.4 seconds or so the value is reset to zero

aannd nope