Poll

Should functions like selective fire and weapon bashing for the original realistic pack use custom button binds? Please note that this means people without the mod will not be able to use said functions.

Yes
NO

Author Topic: BKT Project Thread: yar  (Read 432333 times)



Pic update.
The newer scope mounts good, but I thought it looked better when the front was shorter.

I'm going on vacation for a week starting tomorrow so i won't be able to do anything but I will be able to browse the forums (my dad's bringing a company laptop.)

I may get those changes you asked for later today, but don't expect anything :/

The newer scope mounts good, but I thought it looked better when the front was shorter.

It's in perspective mode. And imo, it looks better with a longer handgaurd.

BUmpdate

I'll get some in-game pictures once I finish the hit explosions for bullets

BUmpdate

I'll get some in-game pictures once I finish the hit explosions for bullets
Yay!

M9 is sick.
Just a few more tweaks to it, and it's gonna be awesome.

Damn, some of the normals on the M9 are forgeted up. I fixed it though. Sending it your way Zloff.

Damn, some of the normals on the M9 are forgeted up. I fixed it though. Sending it your way Zloff.
Make a trigger animation.
Looks weird with the gun slide going back and the trigger not firing.


« Last Edit: July 25, 2011, 06:49:31 PM by The Corporation »

Doublepoast.
M60, GL-06, and L115A3 are exported and sent to zloff for scripting.
It's gonna get interesting...
Might do a little work on the current M9 myself.


Zloff, add a poll asking what sight should be on here.
Red Dot Scope, Holographic, or Ironsights?


It's.... Beautiful... :,)