Poll

are you?

-_-
2 (28.6%)
:D
3 (42.9%)
D:
1 (14.3%)
:3
0 (0%)
>:O
1 (14.3%)

Total Members Voted: 7

Author Topic: mission editor  (Read 571 times)

how would you make a building is mission editor?
like in the BL_flat grass map the palit you spawn on how would you make that?
with a mod program?
and what file type would it have to be???

*cough* Mapping Help *cough*

Bro, go check out my tutorial about making maps. (Meaning now) Although I don't think it covers skyboxes or Slate edits yet...

But I explain how to add buildings and such as well as use your own textures for them.

*cough* Mapping Help *cough*

Bro, go check out my tutorial about making maps. (Meaning now) Although I don't think it covers skyboxes or Slate edits yet...

But I explain how to add buildings and such as well as use your own textures for them.
oh thanks man its nice to meet some one whos not a <(censored)> hole to me