Poll

What is to be the first theme?

Author Topic: Frog's Weaponry (I.5) R.2 Released  (Read 43089 times)

So guys, how about some less... "special" names?


Does anyone have any ideas for the Jaklyn, Lance, Motor-Mouth, and the Hammer?

Motor Mouth could be called micro Gatlin Gun.  Hammer can be revolving grenade launcher, and Lance and Jaklyn I have no clue.

Well, Motor-Mouth, I might go for Repeater. And Eva, either Revolver MG or Combat MG... decisions decisions...

However, maybe gatling gun could be saved for one of the themes.

Also, I could try getting a FW specific Ammo Pile for the pack too.
« Last Edit: May 31, 2011, 04:12:31 PM by FrogFreak »

Lance and Jacklyn's easily come from thier ammo: Light RL and Heavy RL

Hammer Impact Launcher?
Sarah Light Rifle
Eva Rotary Assault Rifle
Heavy Pistols (unchanged)
Motor Mouth Chaingun?

Bah, nevermind tomorrow, I'll release the I.4 private update NOW. Just you TRY and stop me!

Bah, nevermind tomorrow, I'll release the I.4 private update NOW. Just you TRY and stop me!

:D

No worries, I won't try to doesn't not stop you.

Say guys, when I finish updating, get some screenshots for the public thread and "Are Tea Bee". (Try to make them action shots, with some dramatic elements maybe?)

U-u-u-update!!
« Last Edit: May 31, 2011, 06:23:27 PM by FrogFreak »

INSTANTANEOUS FEEDBACK YAY!

The repeater/Motor-Mouth conflicts with Jaydee's Repeater Gun badly.

Ok, hmm...

I'll change it to Vulcan.
« Last Edit: May 31, 2011, 06:51:38 PM by FrogFreak »

K, get your update.

I changed the Repeater to Vulcan.

Oho. Read OP. Now excited.

the hawkeye reminds me of the Halo sniping rifle :d

My report for the new update:

Ammo Pile [FW] = Heck. Yes.

Auto Shotgun = Point it up in the air and call it a AA Gun :3 It's like a Combat Shotgun T3 or something.

Break Shotgun = I vividly remember this from your server. Close-to-mid lethality with pain in a close spread. A pretty nifty gun close or long ranged.

Halkeye = A projectile verson of the T2 Snipers? I guess that would stop complaints about Raycasting.

Heavy SMG = When I look at this it reminds me of a Heavy Bolter o,O either way, it seems solid for closerange combat.

Slug Shotgun = A single shot for a shotgun? I guess it's definately uniqe. Also due to the arch on the bullet it seems we got a close-ranger definately.

*BUG* APG won't reload after it's reached a partial clip size left in reserve (example- 8 slugs left out of the 18 reserve required for a full clip)

The name changes for the older guns confused me a bit, but I guess they fit the basics of the pack a bit more then the character names D: Also, the new weapons fit the style well, and the new ammo count boost puts it up into old T-T2 amounts.

Break Shotgun is my favorite.

Also what will (R.1) have in it? Will it have that revolver?

I dunno if its just me or not, but the first reload with Frogs stuff puts the weapon's ammo count into the negatives.

And i only have default/T+T2 activated :/

I dunno if its just me or not, but the first reload with Frogs stuff puts the weapon's ammo count into the negatives.

And i only have default/T+T2 activated :/
Even T+T2 does that…