rotation = eulerToMatrix("0 0 0");
scale = "1 1 1";
doColorShift = false;
colorShiftColor = "50.000 50.000 50.000 255.000";
Just wondering, are these lines really required?
I mean, wouldn't "eulertomatrix" (0,0,0) output just (0,0,0) again?
Wouldn't scale (1,1,1) be default?
Wouldn't colorshift be off by default?
And if it's off, why do you give the color to color shift to, if colorshift is false?