Poll

What should I add next?

Worker Huts
9 (9.5%)
Hospitals
4 (4.2%)
Jails
4 (4.2%)
Warehouses
4 (4.2%)
Re-implement Farms and Crops
11 (11.6%)
Make the new graphics selectable without editing the .love file.
6 (6.3%)
Village Upgrades (Or upgrades in general)
15 (15.8%)
AI
39 (41.1%)
Other (State your idea in a post)
3 (3.2%)

Total Members Voted: 95

Author Topic: IsoLand - An Isometric Civilization-style Game (abandoned)  (Read 30271 times)

How do I execute the game?

How do I execute the game?
Drag the folder into love.exe.

Uh, I can't figure out how to play, it says use an axe, but where do I get 1?

EDIT: Nvm


By packaging the .love file with the exe, I thought that you'd be able to double-click the .love file to run it. Or maybe you could drag the .love file to the .exe, I suppose.

Should've added instructions. Silly me. ^^

By packaging the .love file with the exe, I thought that you'd be able to double-click the .love file to run it. Or maybe you could drag the .love file to the .exe, I suppose.

Should've added instructions. Silly me. ^^

I click the .exe but it just pops up the love thingy. Is it supposed to load first?

I click the .exe but it just pops up the love thingy. Is it supposed to load first?
To run the game, drag IsoLand.love onto the love.exe file.
I've tried making a standalone exe, but it never worked :(

I've tried making a standalone exe, but it never worked :(

Ok working :D

I only see 5 sections... No commands...


Ok working :D

I only see 5 sections... No commands...
Use up and down to scroll though the help page.

I always forget to add in something when exporting my game. /facedesk

Make rivers and fishing and ponds and fishing and stuff  :cookieMonster:

Use up and down to scroll though the help page.

I always forget to add in something when exporting my game. /facedesk

Nvm, I got a village :D

I can't make a warehouse... FUUUUUUUUUU

Looking pretty good. So hey, is the Love engine generally easy to script with? I'm kind of interested. How limited is it?

Looking pretty good. So hey, is the Love engine generally easy to script with? I'm kind of interested. How limited is it?
Well, it uses Lua for scripting...

Looking pretty good. So hey, is the Love engine generally easy to script with? I'm kind of interested. How limited is it?
The Love2D engine uses the Lua programming language which is relatively easy comparing it to other languages such as C++, and a tad more restricted than Python, but is still very powerful.

It can create only 2D games, but there have been people out there creating 3D engines, which proves that you could create pretty much anything with it, but the more advanced games require more math and more coding, but a platformer shouldn't be too big of a filesize.

Most of the things you would need to code yourself are built into the engine, such as physics, which simplifies the entire ordeal by a lot.

The tutorials on the Wiki page should help you understand better.