Poll

What should I add next?

Worker Huts
9 (9.5%)
Hospitals
4 (4.2%)
Jails
4 (4.2%)
Warehouses
4 (4.2%)
Re-implement Farms and Crops
11 (11.6%)
Make the new graphics selectable without editing the .love file.
6 (6.3%)
Village Upgrades (Or upgrades in general)
15 (15.8%)
AI
39 (41.1%)
Other (State your idea in a post)
3 (3.2%)

Total Members Voted: 95

Author Topic: IsoLand - An Isometric Civilization-style Game (abandoned)  (Read 30327 times)

Seem really nice :D

Will it have multi-player or are you aiming for a real time CIV?
it probably won't have any multiplayer anytime soon

if you people are wondering why I'm stalling, it's this:

Mapping's being a bitch.

it probably won't have any multiplayer anytime soon

if you people are wondering why I'm stalling, it's this:
[img ]http://gyazo.com/2eb27bdac4efc5eab82653abc109ecf6.png[/img]
Mapping's being a bitch.
:(

Also something else I want to throw out as an idea is that you could make it so water blocks form larger lakes, and when you fish in them it decides how much fish you get by how big the lake it.
(1 block 3 fish, 4 blocks 8 fish!)

I don't see how that's proportionally fair at all, but I get your concept.

I don't see how that's proportionally fair at all, but I get your concept.
It was just a fast example, nothing was supposes to be fair.

Going to update any time soon

Going to update any time soon
Fixing the mapping right now.

I admit I was being lazy but I'm going to release it right now if I have to.

...But I really won't until I can get all this stuff in.

EDIT: ...Maybe organizing everything in chunks is what I should do.

EDIT2: Heheh...funny thing, I'm going to have to re-code the entire loving thing all over again. Again. DAMNIT.
« Last Edit: June 03, 2011, 12:29:18 PM by Kingdaro »

Tired of making edits to the same damn post, and this is something on a new subject.

I can't draw stuff for my life, so I need the following things in 32x32 pixel-styled icons:

Image representing lumber
Image representing ore/rocks
Image representing fish
Image representing people

And that's all I can come up with off the top of my head, so if you would be so kind, I'd love for somebody to step up and make these for me for the next release. They will be a replacement for the names of the resources.

I say "image representing" to make it clear that they don't have to look like what it's supposed to represent, for example an image representing lumber could be a tree.
« Last Edit: June 03, 2011, 01:51:54 PM by Kingdaro »

I suck at pixel art, but this can be a placeholder (Because it's not all that good) if you want.

That's actually pretty good :o

Fish is a little thick though XD

That's actually pretty good :o

Fish is a little thick though XD
Alright I will force fatty to loose some weight (I don't know if I can do it again, every time I try to correct something I fail horribly)
« Last Edit: June 05, 2011, 10:14:46 PM by zookuw »

Make .jar version pl0x

Make .jar version pl0x
k

>learn java in five minutes

>recode entire loving game

http://www.tangiblesoftwaresolutions.com/Product_Details/CPlusPlus_to_Java_Converter_Details.html

I'm assuming you wrote in C or some variation of C

WAIT NEVER MIND

lots of money.

NEVER MIND




This one seems free.

http://tech.novosoft-us.com/product_c2j.jsp
« Last Edit: June 05, 2011, 11:06:42 PM by Butler »


Butler is stupid and knows nothing about coding.