Now being a decent 3Ds Max modeler, i'd like to have a go at making a small Brick-style sedan.And no, not the SUPER REALISTIC huge ones, just a small one, compact and all.But for exporting? i'd need someone to process it through Milkshape for me.
Don't export through Milkshape, it is awful for vehicles.
Don't export through Milkshape, it is awful for vehicles. You could probably ask some people that work with 3dsmax to help you setting up the exporter.
Thing is, milkshake is the only thing the forum cares about, there's zero documentation on anything for 3Ds Max, and most of the torque exporters are broken/don't have a guide.
Another issue, it sometimes goes through people. Reactor worker said it could be a collision mesh issue.The shadow for the car roof is pointy like an icecream cone.And... is there suppose to be no stud texture under the glass window?
Another issue, it sometimes goes through people. Reactor worker said it could be a collision mesh issue.
The shadow for the car roof is pointy like an icecream cone.
And... is there suppose to be no stud texture under the glass window?
How often does this happen?This sort of thing happens with many vehicles, if it doesn't kill the player first.
This will change depending on the lighting of the map, unfortunately Milkshape 3D exports the shadow of the collision mesh and not the vehicle.I will try to fix it.
Oh and speaking of which apparently you float if you are on the hood of the car or trunk if you are standing on it.
The final pieces are a nice collision mesh, and a texture for the hubs.After that, if no other bugs are found, we should be ready for a release.
Two new brick vehicles!mini car!Limo!All questions about these new vehicles go to blastdown who clearly made them.
Keep dreaming.