Author Topic: Surreal Cosmos (Game Project)  (Read 13314 times)

what will the minimum/maximum resolution be?
I wouldn't go lower than 32x32, and maximum would be 175x175.

UPDATE:

Script for moving the player is done, just need art now.

Placid Clouds
Rolling Night
« Last Edit: April 03, 2011, 08:48:53 PM by otto-san »

check music above yes/no


Working on one that will have more than one part as to be longer, yay

honestly none of the music (although it is ok) should be in the game because they don't sound like they would be in the same game.

using the same/similar sounding instruments and leitmotifs when you make a soundtrack makes the songs fit together better
« Last Edit: April 03, 2011, 09:04:35 PM by Altered »


he mang.

also hurr transparency derps

Otto-san. Need any town music? I'm pretty good at that.

he mang.

also hurr transparency derps

um
why is the glass teal but his face normaly colored?

um
why is the glass teal but his face normaly colored?
because i'm lazy.
and i don't know how to make the brush transparent in SAI.

Can I be a concept artist? :)


Testing a new style, so it might seem bad. I might make up a few other versions, too.

^nice. :D

Otto-san. Need any town music? I'm pretty good at that.
Sure.

honestly none of the music (although it is ok) should be in the game because they don't sound like they would be in the same game.

using the same/similar sounding instruments and leitmotifs when you make a soundtrack makes the songs fit together better
All my music uses the same instrument or a similar one. 8Bit Piano or 8Bit Organ.

Here's Brewing, I spent a lot more time on it and it's longer.

Brewing

there are problems with it and it doesnt loop well  :cookieMonster:

« Last Edit: April 03, 2011, 09:29:05 PM by otto-san »


Testing a new style, so it might seem bad. I might make up a few other versions, too.
Looks like a lego minifig in a space suit




Monster and monsterlet

Also, if making animations or related image types, you can make them in tiled-like things like so:



So long as each cell is the same size.