Author Topic: Surreal Cosmos (Game Project)  (Read 13216 times)

so i need to remove the wepins?
yeah, also why does it have that white fade




I can and will help with art.

we already have artists

i'm the only active artist here, everyone else forgot about this

edit: MAkE WAY IT'S THE ART GUY


« Last Edit: April 17, 2011, 01:02:12 AM by Cybertails1998 »

^
||  Whole lot of awesome there.

Work on the damned game so we can play it. Except Cybertails. He's doing gud.

Work on the damned game so we can play it. Except Cybertails. He's doing gud.
i'm not going to post everytime I do something.

a lot has been done already, and i'm working with a buggy engine.

done the pews

will do more pews and do swing animations

this topic does not deserve to die

Will sprite for portal 2



the about-to-fire gun sprite can also be used as a stab sprite
« Last Edit: April 22, 2011, 02:20:04 PM by Cybertails1998 »

Will sprite for portal 2



the about-to-fire gun sprite can also be used as a stab sprite

the sprite presented is a slash sprite

oy


the torque developer network is currently not very helpful clearly


their examples on player scripts do not work or i destroyed them horribly by renaming the player class

I has idea for ester eg

if you awaken on the first ever room, and the door is on the left, the invisible gap is on the right.
Fall in, and you enter a COMPLETELY WHITE ROOM with a Happy Cat's head and "oh god how did it get here I am not good with computer".

(if you release it on steam, maybe it's going to be an achievement, lol)