And you can't set the velocity above 200, correct?
Nope, but the default bounce command can make it go up to the real engine limit (Around 10,000 or something).
I figured I could use a "double bounce" command to make projectiles go at 800 m/s.
If I create a function of my own, it will be limited by the engine, thus I need to use the one that's already there.
You guys see where I'm going with this?
I've done several tests at 800 m/s, and I haven't seen any problems. It's at 3200 or so that it begins to pass through other objects.