Or are you using events?
The bounce function creates a new projectile and does not return it's projectile's ID.
Is it possible to cycle through all projectiles?If so, I could locate it with different criteria.
Quote from: Iban on April 04, 2011, 02:34:43 AMdelete the projectile, then recreate it, then apply appropriate speed in the appropriate direction. AFAIK there's no way to redirect a projectile.Correct.
delete the projectile, then recreate it, then apply appropriate speed in the appropriate direction. AFAIK there's no way to redirect a projectile.
Watch cho back, FORUM POLICE, they'll get cha.On Topic: Now I'm not much of a scripter so I can't help you with any much other than motivation, please do this. lol naw but it would be very cool.