When I first started playing Blockland, I realized that a player, while its size was changed to be huge, by default had more health than a smaller player. This, at the time, made perfect sense to me. Well duh, it's bigger, therefore stronger! However this is becoming confusing to me now that I am a coder and have run into some problems with certain 'monsters' having too much or too little health because of its size. So I ask you, does the size effect the health? And if so, what is the multiplier that effects said health? Thank you for any help in advance.