Author Topic: Isar Symbolic Code - Learn here, (..I=={} :..==..  (Read 5570 times)

Someone make a script to convert this in and out, like Jetz and all do in Age of Time with their encrypted messages.

No.

I loathe the stupid encryption mods on offer, its lazy and not the same experience as learning a code and naturally typing it. Anyone can just get a computer to convert strings, being able to write in it is a different thing altogether.

EDIT: You could make an HTML page or something to convert text for people who are learning I guess.
« Last Edit: April 07, 2011, 04:56:33 AM by Sheath »

#-#:"'*|*  ())))VV*|*  ---UU"'#-#..  "'{}#-#..==..*|*#-#"'{}><
« Last Edit: April 07, 2011, 05:11:01 AM by Sefou »

No.

I loathe the stupid encryption mods on offer, its lazy and not the same experience as learning a code and naturally typing it. Anyone can just get a computer to convert strings, being able to write in it is a different thing altogether.

EDIT: You could make an HTML page or something to convert text for people who are learning I guess.

Code: [Select]
$badCheckArrayIn = "ABCDEFGHIJKLMNOPQRSTUVWXYZ";
$badCheckArrayNum = 0;
$badCheckArrayOut[$badCheckArrayNum++] = "I";
$badCheckArrayOut[$badCheckArrayNum++] = "S";
$badCheckArrayOut[$badCheckArrayNum++] = "A";
$badCheckArrayOut[$badCheckArrayNum++] = "R";
$badCheckArrayOut[$badCheckArrayNum++] = "..";
$badCheckArrayOut[$badCheckArrayNum++] = "|||";
$badCheckArrayOut[$badCheckArrayNum++] = "><";
$badCheckArrayOut[$badCheckArrayNum++] = ":";
$badCheckArrayOut[$badCheckArrayNum++] = "\"'";
$badCheckArrayOut[$badCheckArrayNum++] = "TT";
$badCheckArrayOut[$badCheckArrayNum++] = "VV";
$badCheckArrayOut[$badCheckArrayNum++] = "(";
$badCheckArrayOut[$badCheckArrayNum++] = "^^";
$badCheckArrayOut[$badCheckArrayNum++] = "{}";
$badCheckArrayOut[$badCheckArrayNum++] = "))";
$badCheckArrayOut[$badCheckArrayNum++] = "!_";
$badCheckArrayOut[$badCheckArrayNum++] = "---";
$badCheckArrayOut[$badCheckArrayNum++] = "==";
$badCheckArrayOut[$badCheckArrayNum++] = "*|*";
$badCheckArrayOut[$badCheckArrayNum++] = "#-#";
$badCheckArrayOut[$badCheckArrayNum++] = "UU";
$badCheckArrayOut[$badCheckArrayNum++] = "+";
$badCheckArrayOut[$badCheckArrayNum++] = ";;";
$badCheckArrayOut[$badCheckArrayNum++] = "III";
$badCheckArrayOut[$badCheckArrayNum++] = "/\";
$badCheckArrayOut[$badCheckArrayNum++] = "[]";

function textCheck(%t) {
%t = filterOutString(%text, "abcdefghijklmnopqrstuvwxyzABCDEFGHIJKLMNOPQRSTUVWXYZ ");
for(%i = 0; %i <= $badCheckArrayNum; %i++)
%t = strReplace
}

That's as far as I got before I went "I'm not qualified to make this stuff." The problem I'm having is trying to think of a way to not do double replacements without making the code grow exponentially.

Code: [Select]
stuff
That's as far as I got before I went "I'm not qualified to make this stuff." The problem I'm having is trying to think of a way to not do double replacements without making the code grow exponentially.
I actually have a completed script like this in Ruby for my own secret code thingy. It works in much the same way as what you've posted, and can easily be converted to Isar, but it doesn't work because Ruby is a mule and won't let me call a function with more than one parameter. I'll post it if I can figure out how to solve or work around the problem, though.

http://users.turkuai.fi/users/km0013/Muut/ISAR2English/

kind of makes it readable, i's and someother letters forget up tho

http://users.turkuai.fi/users/km0013/Muut/ISAR2English/

kind of makes it readable, i's and someother letters forget up tho
This
#-#:"'*|*  ())))VV*|*  ---UU"'#-#..  "'{}#-#..==..*|*#-#"'{}><
becomes
Quote
TH\"\'S  LOOKS  QU\"\'TE  \"\'NTEREST\"\'NG






We need this ingame, though. That's the only place it'd be useful, but it'd also be where it's most difficult to manually type.

Seems like a waste of time and effort to me.

We need this ingame, though. That's the only place it'd be useful, but it'd also be where it's most difficult to manually type.

The whole point is you learn and type it.
If you make an in-game mod it can then be read by anyone with ease and it loses its edge. Learning it means only people who have the patience or ability to learn it can read it. Making a mod means anyone, even some newbjob who wants in on your chat, can and will. Don't kill it already. >:I

If you want to make your own encryption and make a mod do, but have some decency and don't force it upon my code.

http://users.turkuai.fi/users/km0013/Muut/ISAR2English/

kind of makes it readable, i's and someother letters forget up tho

You only made that because you don't like this and want to force it upon people who want to use it for what it was designed for. :c

!_..{}"'*|*

:I;;#-#

Seems like a waste of time and effort to me.

Nobody is forcing you to learn it haha.
« Last Edit: April 07, 2011, 06:32:10 AM by Sheath »

The whole point is you learn and type it.
If you make an in-game mod it can then be read by anyone with ease and it loses its edge. Learning it means only people who have the patience or ability to learn it can read it. Making a mod means anyone, even some newbjob who wants in on your chat, can and will. Don't kill it already. >:I

We wouldn't pass out the code. :cookieMonster:

In fact, remember me mentioning the one Jetz has in Age of Time? It works like this?: {{3933|%&hGfkdlde:?>}} The first number indicates the index in a preset jumbled array, and after the | is the text. Their games find that number, apply it to the index, then translate the text. It's a very nice system because the only real way to decipher it is months of trial and error, or having their entire array.