COMBAT SYSTEM UPDATE
When you engage in attacking someone, either punching or toolboxing, there are several die-rolling factors. Here are some.
1. Knock them down
2. Knock them out
3. Damage (Depending on weapon((Also, all the above give damage too))
4. They Damage you
5. They knock YOU out
6. They knock YOU down
There are several ways to increase your chances. For example, the element of surprise will double your chances of the dies landing on you, e.g., you have 6 entries and they have 3. You can achieve the element of surprise with a cloaker, or they don't notice you in the room, or don't know what's coming.
Here are the deadly weapons, such as energy swords, energy axes, and laser guns.
1. Severe damage, their motion is slowed, eysight is poor, etc.
2. Knock them critical
3. Kill them
4. Sever a limb
5. Knock them critical
6. Kill them
7. They deflect your attack
8. They manage to get away
9. They rip the weapon from your hands
Although, there are ways for them to defeat you, like, they can shoot at you too if you are a known target. In which case, whoever attacks first is on a die roll of 1-2. Also, with say, two people shooting, the chances of you being hit will multiply, with four it will quadrupify, etc. Also, if they have lasers and you are far away with an energy sword,they will hit you first. So you need to quickly get over there. Also, there can be laser fights. between two or more people :)
Also, lordfeline, you get a hacked module. Sine cyborgs don't have arms, the module item you chose comes out of the armhole with like, a ball in socket joint or something.
Also, cyborgs do not get IDs. They have all access. They can select doors and choose to open them, bolt them, electrify them, etc.