Squideey removed the candy-flare from his V2. What's the exact difference between these textures, the defaults, and Squideey's?
He may have removed the "candy-flare," but he added the side gradient which looks bad on ramp bricks.

Your seems to lighten up more then Squideeys in dark.. And the only other difference was that yours were basicly Blurry edits of Squideeys. Still Keepin' Squids, but nice edit.
1. I don't see how these "lighten up more," everything is black transparent.
2. Mine are definitely not blurry edits of Squideey's, and you're simply stupid if you think that. Everything in this texture pack (except, of course, brickRAMP) was vectored by me in Photoshop. It is not blurry
at all and these are not simply edits of Squideey's textures or the default textures.
These were made by hand in Photoshop and were based on the default textures. If you can't see a difference from Squideey's or the default textures you either need to look closer or see the difference for yourself in-game.Squideey made textures that look amazing in Photoshop; I replicated these textures earlier. The downside is that while they do look good in Photoshop, they don't look good in-game (in my opinion). I prefer the regular brick stud and the normal brickBOTTOMLOOP and brickBOTTOMEDGE.