Nobody in this thread has any idea what they're talking about.
function GunProjectile::onCollision(%this, %obj, %col, %fade, %pos, %normal)
{
// Is it a brick?
if(%col.getType() & $TypeMasks::FxBrickObjectType)
%col.killBrick();
// If not, normal routine.
else
return parent::onCollision(%this, %obj, %col, %fade, %pos, %normal)
}
This should kill any brick you shoot with the regular gun, if my memory serves me.