I currently have a server mod/gamemode in production and I need an idea for a better inventory system.
You mine gems, hundreds of possibilities for the gem type, some are more rare, and pick them up to sell them later or use them, etc..
So gems are created based upon color and shape, so a red 1x1 plate gem would be something like "Crimson Khunumium". So with that system that leaves hundreds, if not thousands, of possibilities for gem type, but only the shape affects rarity, each color has the same value, they just add more variety.
My dilemma is getting a good inventory system for them. I could either only allow up to 10 gems being picked up so it doesn't get cluttered, or I could allow more, but would need a better organization technique.
One of my ideas, with some help from others, was to somehow organize by shape or color so if they checked how many "crimson" or "khunumium" gems they had, it would list all gems with either of those names in it, but I don't people needing to know how to spell "khunumium" in some server command, so I am going to toss that one out.
Just post your ideas for a possible inventory system below.