I've ran into another problem when trying to compile my map.
It tell me it cant find a certain texture.
I created the .wad with the textures, set Hammer to use it, created a crappy test map, saved it, and did everything this said:
Open the compile dialog (F9 or menu file/run) hit the expert button at the bottom.
Select edit, create a new configuration by hitting the "New" button, name it Torque
Ensure the new Torque config is selected in the "Configurations:" drop-down list.
hit the New button
On the right hit the Cmds Button and select CSG program option
Copy the following and paste and in the parameters: dialog.
-v -h -o $path -t $path $path\$file.$ext
Select the tick box next to $csg_exe in the Compile/run commands pane, then Hit Go! button to create the DIF file.
than when I try to "Hit the Go! button" it tells me it can;t find texture *brick and asks me if I would like to retry or cancel.
I followed this tutorial on converting hammer:
http://www.garagegames.com/index.php?sec=mg&mod=resource&page=view&qid=9322* Used as an example, not the exact error.
Please help me.
Thank you.