Author Topic: Ottosparks' Mod Topic  (Read 5804 times)

you just keep trying to start new projects when you haven't finished the others  :o
i guess it would get boring working on the same for a while

indeed it does.

If I stay on one project, I start getting angry with the code and say mean words to it in my head and my eyes start hurting and bug out of my head and my meninges start to throb.

Added a link to a very basic up-to-date base code for Chatty. It works a lot more efficiently than the current private mod version, I did not test it, there may be some errors in it too.

edit:
It is also rather incomplete, it only has a few essential functions, it isn't hard to find out how to do other things from that.
« Last Edit: May 07, 2011, 12:30:38 AM by otto-san »

ya my chatty doesn't work very good anymore, updateeeee

ya my chatty doesn't work very good anymore, updateeeee
Yeah, I plan to release an update with a recode using the same learning and talking method but with the new base code I posted.

Before the big brain update. The new base code adds support for six words rather than only five because for some reason I never had a certain kind of word in there.

The minecraft-like mod would be interesting. I'm trying to create models for a Gamemode that features minecraft-like characters.

I'm brainstorming a mining mod too, just for the fun of playing my own mining mod.

eh, going to work on pushing out that new Chatty update today


what will be new
It's pending now.

Quote
Latest Changes:
Recoded the chatbot.
Somehow it says a ton of words now instead of only 5.
In addition to the above, it no longer leaves annoying spaces in its chat.
EXTREME simplification in the code.
Fixed the issue where (namely dedicated hosts) could not use chatbot commands because isHost didn't work.
All chatbot preferences are on RTB prefs now.
New default insults replacing the old ones.
Fixed sillies placed in the old code.
The chatbot no longer can say more than one line at one point.
The chatbot no longer talks so often it's annoying. (sorry if you liked that)

I just fixed up TsuEval a bit, finally fixing that bug where you couldn't use $ because it would cut it out. Added protection against "crash()" and the restrictEval function works on dedicated servers now. Submitting fixes to RTB.

Whoops, I just realised I made some sillies in Chatty. Releasing fix.

I just realised I actually love making generation algorithms.

I just realised I actually love making generation algorithms.
Terrain generation?
If so, pics please

Terrain generation?
If so, pics please
yeah, still working on the math though.

Updated OP with a link to the current code for my landscape generator.