Author Topic: Yokes Afghanistan TDM : T+T2 Weapons  (Read 2622 times)

Afghanistan TDM : Tier + Tacticle 2 Weapons

This is just a simply TDM I built in less than 10 minutes with heavy detailing and effects
Dont mind the national socialist spawns, I got bored in my dead server and decided to have some fun.
This build was created on 4/23/2011 and has the insiration from C.A.M, SuperDude9, and other clan members
Screenshots bellow. When you spawn in the team spawn room, there will be classes to choose from. Please
let me know what you think about this build and you can download it bellow. This topic will be locked after 15
days in counting.


Screenshots:




Download Here : http://www.mediafire.com/?j4217b3osdeihaj
Plus, just in case someone tries to steal and say its their own.

CREATED BY YOKE BL_ID 5081
« Last Edit: April 23, 2011, 10:49:35 PM by Yoke »

Uggghhh the loving default afg-



Oh wait you actually built something,

Looks nice but as many TDM's it sufferers in detail with "Flat Side Walls" syndrome. Sticks out like a sore thumb.

But anyways looks pretty nice but I'm not sure this was done in 10 min.

I like those cliffs, 6/10

It looks nice. I like the cliffs especially. But arent you kinda stuck if you fall down into the canyon?

It's rather generic, but really not bad.

The grass is so green for a desert, it's kind of nice to see in a place like Afghanistan.

River... Afghanistan...

Riiiiight.....

River... Afghanistan...

Riiiiight.....
It's called an oasis I guess?

I've always wanted to know why the enemy would build their base directly across from their enemy less than 40 feet away. I also want to know why did both teams ended up building the exact same looking base but with different color.

I've always wanted to know why the enemy would build their base directly across from their enemy less than 40 feet away. I also want to know why did both teams ended up building the exact same looking base but with different color.

It's Blockland, not real life, where you have infinite space and you could make bases at huge distances without loving up the detail (in Blockland: trees, rocks, etc.) or something.

It's Blockland, not real life, where you have infinite space and you could make bases at huge distances without loving up the detail (in Blockland: trees, rocks, etc.) or something.

I don't see any huge distances being used here. Which was the joke you didn't pick up.
« Last Edit: April 24, 2011, 06:22:39 AM by Lørd Tøny »

then i build a TDM, i usually use a map like GSF Paradise and build two bases in each end of the map (Where the details, houses, and that isnt there anymore) or i take a map like plate and make one base and a little camp about 200 studs away.

This is good tho, but it would be abit boring after 5 minutes of combat in it.

Add explosions every... 1 minute.

Holy stuff an afghanistan tdm that isnt default.

i am impressed

Looks nice but as many TDM's it sufferers in detail with "Flat Side Walls" syndrome. Sticks out like a sore thumb.

But anyways looks pretty nice but I'm not sure this was done in 10 min.
Actually, you wouldent believe it but it was done in less or more than 10 minutes. Im a very fast builder unlike other people who take thier time and sometimes the work comes out as trash.