I added sound but I only want it in one area (inside a building, like a mall?). You can hear it where ever you go...
new AudioEmitter(lol) {
position = "397.001 196.48 934.876";
rotation = "1 0 0 0";
scale = "1 1 1";
useProfileDescription = "0";
description = "AudioDefaultLooping3d";
fileName = "~/data/sound/music/amiga_soundpack/Cannon_Fodder_title.ogg";
type = "2";
volume = "1";
outsideAmbient = "0";
referenceDistance = "1";
maxDistance = "15";
isLooping = "1";
is3D = "1";
loopCount = "1";
minLoopGap = "1";
maxLoopGap = "1";
coneInsideAngle = "360";
coneOutsideAngle = "360";
coneOutsideVolume = "1";
coneVector = "0 0 1";
minDistance = "20.0";
};