Author Topic: Ceiling Print baseplates?  (Read 2074 times)

I don't understand the point of such large prints.
It'll just make the images blurry. :I

I don't understand the point of such large prints.
It'll just make the images blurry. :I
Use Spacebar for a blank print so you don't have lines on the bricks.

I don't understand the point of such large prints.
It'll just make the images blurry. :I
Actually, they look pretty good for most prints.

Actually, they look pretty good for most prints.
Perhaps you will help me out? :D
CoughOriginalCreatorCough

Bump, working on it, will not be publicy released as I can't make icons...

I fail at this.
« Last Edit: May 05, 2011, 11:59:25 AM by LeetZero »

Bump, working on it, will not be publicy released as I can't make icons...

I fail at this.
Thanks for trying bro, I appreciate it. Did you try looking at the way the ceiling print plates were made?

Thanks for trying bro, I appreciate it. Did you try looking at the way the ceiling print plates were made?

It uses a lot of offsets, which is extremely confusing.

I modified Destiny's script and reversed the top-bottom prints but I think I forgeted up something and they don't show up in-game.

It uses a lot of offsets, which is extremely confusing.

I modified Destiny's script and reversed the top-bottom prints but I think I forgeted up something and they don't show up in-game.
Lol, mk.

0 - onActivate     -> Self    -> VCE_ifValue -> <var:cl:var1> -> GreaterEquals -> 10 -> 1 1
1 - onVariableTrue -> Self    -> VCE_ifValue -> <var:cl:var2> -> GreaterEquals -> 5  -> 2 2
2 - onVariableTrue -> Client  -> ChatMsg     -> You have more than 10 of var1, and more than 5 of var2!


That's the proper way to do two variable checks with VCE. Not difficult at all.

Its this type of thing that repulses me the new VCE. Having an empty checkbox requires you to research what you could possibly put there. Typing out "var:cl:var1" is just a pain. If it isn't self explanatory, than I don't want to bother to learn it...

When I picked up the old VCE, it was self explanatory and easy to use. The only thing the new VCE has is a more organized format and slower relay detection. Oh wait..

Its this type of thing that repulses me the new VCE. Having an empty checkbox requires you to research what you could possibly put there. Typing out "var:cl:var1" is just a pain. If it isn't self explanatory, than I don't want to bother to learn it...

When I picked up the old VCE, it was self explanatory and easy to use. The only thing the new VCE has is a more organized format and slower relay detection. Oh wait..
How is it not self explanatory?
Var(its a variable)>cl(its a variable on the client)>Var1(the variable's name)

The fact that there are threads asking how to use it, prove that people don't fully understand them..

I'll do a quick release in RTB soon enough.

I'll do a quick release in RTB soon enough.
No please, I would rather release it in my pack

EDIT: Actually nevermind, go ahead.
« Last Edit: May 06, 2011, 09:42:09 AM by Destiny/Zack0Wack0 »