Author Topic: Roll-to-Fight RPG - Nercigarettee  (Read 10455 times)

(Enter battle)
BUT EQUIP MY STUFF FIRST


The daemon strikes! 3! It hits Flemming for 14!

Flemming recovers with 19 health!

>Wack Daemon with hammer

If you want me to roll for you, you hit for 22 damage.

The demon has 98 health left.

I rolled a four


If I cant attack again, use "hammer bash n' smash"


I rolled a 1 again.

Attack that demon.

Wait, whats in my inventory?


Cast slow.

The daemon looses a turn!


I rolled a 1 again.

Attack that demon.

Wait, whats in my inventory?

Only your weapon and armor

16 damage!

The daemon has 82 health left!

Do a quick check of everyones health.

Everyone in the battle except for flemming is hurt.

He has 19 out of 33 health.


Hell yes, rolled a 6.

Attack that demon again.

(Enter battle)
four.

POISON
« Last Edit: May 25, 2011, 01:38:22 AM by Scarpelt »

Three.
HEAL HE

He was healed completely.


Hell yes, rolled a 6.

Attack that demon again.

42 damage! Daemon countered! Daemon misses! Astrum Counterattacks for 12 damage!


(Enter battle)
four.

POISON

10 damage! The daemon takes poison damage of 5!
 
Daemon hits critical health of 13! It uses minor healing potion and recovers 15 health!

The daemon takes poison damage of 5! He has critical health of 23.