Author Topic: Script_LateJoin  (Read 6286 times)

Script_LateJoin

Auto-kills people who join a minigame. That way, in survival DMs or stuff of that sort, people can't disconnect and rejoin to cheat.

Download (Mediafire)

This can already be avoided via making said minigame default though the Default Minigame mod. Only Admins can leave the defaulted minigame.

This would only be useful to stop badmins from cheating while host is away.

This can already be avoided via making said minigame default though the Default Minigame mod. Only Admins can leave the defaulted minigame.

This would only be useful to stop badmins from cheating while host is away.
That is incorrect.

2 different situations where this is useful:

- A user disconnects from the server, then joins it again.
- A user connects to the server and the minigame is already running.

In both circumstances, they will be spawned into the minigame - unfairly, I might add, because some people have already lost their lives.

You seem to be releasing a lot of your 5-10 minute scripts, Cuc.

You seem to be releasing a lot of your 5-10 minute scripts, Cuc.
Yep.

But his is actually really useful. I hate when someone joins and wins just because they spawned late.

But yeah, they are simple. Simple but effective.

When I hear "Late Join"
My mind automatically thinks about being late for a love game.

I hate this it forgets up my blockland bad,everytime I join my own minigame I die,and it loops untill I end it.

When I hear "Late Join"
My mind automatically thinks about being late for a love game.
You have problems.
Warning - while you were typing a new reply has been posted. You may wish to review your post.

I take too long.

You have problems.
Warning - while you were typing a new reply has been posted. You may wish to review your post.

I take too long.

They are sure fun problems I guess then.




This prevent's admin's from cheating i like it.

(delay 0)OnMinigameJoin>Self>ifVariable [timesup] = 1
(delay 0)OnVariableTrue>Player>Kill
(delay 0)OnVariableTrue>Client>ChatMessage "You joined too late!"
(delay 0)OnMinigameReset>Self>modVariable [timesup] = 0
(delay 30)OnMinigameReset>self>modVariable [timesup] = 1

Why should I download this? And don't say more time, because there's a relay mod for that.

(delay 0)OnMinigameJoin>Self>ifVariable [timesup] = 1
(delay 0)OnVariableTrue>Player>Kill
(delay 0)OnVariableTrue>Client>ChatMessage "You joined too late!"
(delay 0)OnMinigameReset>Self>modVariable [timesup] = 0
(delay 30)OnMinigameReset>self>modVariable [timesup] = 1

Why should I download this? And don't say more time, because there's a relay mod for that.
Because this makes it easier