Okay, so I evented this as follows:
onActivate > Client > VCE_ifVariable > <var:client:score> Greater/Equal to [______] [50]
onVariableTrue > *named brick* > setPlayerTransform
onVariableTrue > player > addItem > Gun
onVariableFalse > Client > CenterPrint [Not enough points!]
However, when clicked, it is always on "Variable True". Any way to fix this?