function sp_playtoall(%sound){ for(%j = 0; %j < ClientGroup.getCount(); %j++) { %client = ClientGroup.getObject(%j); if(isObject(%client.player)) { %client.player.playAudio(1, %sound); } }}
datablock AudioDescription(spLooping3d){ volume = 2.0; isLooping= true; is3D = true; ReferenceDistance= 5.5; MaxDistance= 80.0; type = $SimAudioType;};
datablock AudioProfile(sp_chase){ filename = "./chase.wav"; description = spLooping3d; preload = true;};
3D audio sound being played over 2D.
Oh, is playAudio 2D?
Yeah but not everyone crashes.Only a couple of them do.
Ideas?
I think the problem is that they're not downloading it.