As an additional note:
AoE servers, in particuar those managed under Ao2E, will be beta testing sites for future server gamemods developed by NARG.
I am also looking for suggestions/requests for the zombie defense gamemode. Here is a breif description of what it is:
A team a humans battles waves of zombies. As the waves progress, they become more difficult. In addition, humans can earn points by completing waves that can be used to upgrade defenses and weapons to kill more zombies and earn more points and so on.
In previous Zombie Defense games, a game director (usually the host) stayed in a control room and selected the zombies to spawn and what points to award, as well as managing the events that allowed things to be purchased. The gamemode I plan on creating will have an AI director that will perform these management acts instead.
I am looking for ideas to incorporate into the gamemode. Remember that this needs to be recursive, so I don't want to hear specific upgrade/purchase suggestions.