It wasn't Chrono's either. The only thing Chrono worked on was the perk system. It was Clockturn and mine.
I've also redone the farming system. The only thing changed since then was how the datablocks were made.
Not to mention, a lot of your ideas were inspired by other games. The structure is pretty bad. The nations and bricks aren't even saving properly. You managed to mess up perfectly working safezones that I gave you. The items dropped from battlefield kills aren't actually removed from the player. All of the content (trees, ores, armor, etc) are unbalanced. (low tier trees and ores being better for exp and money than high tier content. Some even being obsolete like iron, silver, yew, anything crafted out of gold) Archery makes all armor pointless, and everyone uses archery because the blunderbusses are powerful. I don't even see a point to the speed perk and horses considering no one but me ever adds a jump delay to the player datablock. And last of all, you can earn hundred thousands of plastic easily if you go afk and chop stuff. Sure the current DRPG host, Skill4Life, bans and resets people if they protect themselves with bricks, but you could easily have a friend or another ID fight off all the random monster spawns while also collecting materials. The exp rate for the skills (if left unchanged) are extremely unbalanced, especially for how easy some of the jobs are. You don't even have to hit anything to raise archery, which again, is what everyone is doing in fights. Defense stat doesn't even matter because archery ignores it for some reason. Yes, this was tested. I had a 999999 defense item, and level 100 defense. I had someone hit me with a sword for a minute and I was still at full health. Yet people still kill me in 2 shots with a dermite blunderbuss and bullets, which are supposed to be low tier items. And lastly, you require an admin to be present pretty well 24/7. Especially after a crash or restart due to the fact ownership gets lost for who knows what reason.
Make a better RPG and no one will care anymore.
Then why's it called "Chrono's DRPG"?
It's not called Chrono's DRPG. The host's name is automatically added in the server title.