Author Topic: Exceeding 100 players  (Read 3590 times)

I'm pretty sure that could potentially impair the optimized performance that Badspot worked so hard for.

Nah, if there both hosted by one pc, there is practically no transferee time in the local host

I managed it with the best computer in my house but the pc lagged HORRIBLY


Even the best computer in your house wouldn't have even close to the amount it'd take to even handle one hundred twenty-five instances of Blockland. It doesn't work that way unless you somehow managed to do so, in which case you must be an excellent engineer to design such computer parts.


So yeah.

Stop bullstuffting.


That's exactly what i did ^^^^^

Actually star, what they are talking about is more than a hundred players in one server, not how many blocklands you can have open at once

I know, I just wanted to see how many I could get open before my computer became unusable.

I kind of agree with Gambsy. He might be on to something.

And PNetwork2011, I have been on Blockland since 2008 and I have not seen once a person go over 99. How am I going to believe a newbie like you got 125 players into your server?
Other people didn't join, I kep running blockland.exe over and over again and joined 1 server

Other people didn't join, I kep running blockland.exe over and over again and joined 1 server
Try posting something that actually contributed to the thread.