Author Topic: Exceeding 100 players  (Read 3591 times)

Oops, got mixed up, its 125 players
bollocks why would you get 125 players, what were you doing

bollocks why would you get 125 players, what were you doing
I opened blockland on my computer many times so there were 250 Blockland.exe's and did it

I opened blockland on my computer many times so there were 250 Blockland.exe's and did it
That requires no less than 22.6GB of RAM

Stop bullstuffting.

That requires no less than 22.6GB of RAM

Stop  @#!*% .
125 exe's


Double Barrel Quote
I managed it with the best computer in my house but the pc lagged HORRIBLY


Maybe instead of one program running for Blockland we could have multiple blockland.exe's running to exceed the memory limit.

Maybe instead of one program running for Blockland we could have multiple blockland.exe's running to exceed the memory limit.
I don't think it works like that.

I don't think it works like that.

idk, it theoretically could be done

idk, it theoretically could be done
Please, elaborate.

Well, if you were to allocate say 80 players to the first host, and 80 to the 2nd hey presto.
I dont think it can be done at the current moment in time but in theory it could work.

Well, if you were to allocate say 80 players to the first host, and 80 to the 2nd hey presto.
I dont think it can be done at the current moment in time but in theory it could work.
Then the players are on two different servers.

Idk, with a few changes they could be made to work as one server

Idk, with a few changes they could be made to work as one server
I'm pretty sure that could potentially impair the optimized performance that Badspot worked so hard for.

I kind of agree with Gambsy. He might be on to something.

And PNetwork2011, I have been on Blockland since 2008 and I have not seen once a person go over 99. How am I going to believe a newbie like you got 125 players into your server?