If it's something really obvious, then please forgive my stupidity.
I've tried both of these
doRetraction=false;
item=BowItem;
so far, but they do nothing related to my problem.
Some tools, like the Hammer, Printer, and Wrench, are "welded" to the screen, in the way that it is constantly on the hud and not moving with the up/down aiming. Some weapons do this, too. For example, the Old-School Rifle does this. I've gone through the .cs files of multiple weapons that do this, and still couldn't figure out exactly how this is done. How can I do this?
EDIT: If this is searchable on the forums, please forgive me once again, because I have no idea what to type down for results having to do with this.