Poll

What do you think of the Hawkeye model?

Looks great
109 (47.2%)
Its ok, but it seems small
79 (34.2%)
Meh, it isn't too great
23 (10%)
Ewww!
20 (8.7%)

Total Members Voted: 231

Author Topic: Frog's Weaponry (R.3D) "The Face Lift" [UPDATED] Uploaded to RTB  (Read 118126 times)

Doh, what am I doing, I haven't updated the pack publicly to R.2  and here I am with a thread with pictures with 2 unreleased weapons...

Doh, what am I doing, I haven't updated the pack publicly to R.2  and here I am with a thread with pictures with 2 unreleased weapons...
and another clandestine that is missing a model.

If I can remember to, I could remove that Reaper script...

If I can remember to, I could remove that Reaper script...
Or add it in as a third weapon :3 *shot*

The update with the Blast Rifle and the Light Rifle does not work. I redownloaded 3 times now and I havent found them at all on my item list. Please tell me if they are under alternate names or their broken... forget I'm a handicap. Sorry didn't read everything...
« Last Edit: June 14, 2011, 08:22:57 PM by Diax »

The light rifle should be a more accurate Combat MG, IMO. I don't really like the CMG since it doesn't have any accuracy at all.

What will the Blast Rifle's function be? Will it be an insanely powerful rifle? This is a great pack that will be useful for modern TDM's I imagine. The Pop Guns look like they could be a futuristic police weapons, and the weapons that are alot darker that look like the Auto Shotgun could be Militaristic or SWAT like. This would be great for Rebellious TDMs. The heavy magnum A would be a good starting weapon. I got one question for the Heavy Pistols though: Can you make secondary versions that do not utilize the T+T2 Ammo mod please, like a starter weapon with unlimited ammo?

With the blast rifle, you will be able to take out an enemy without hitting him directly. If you have someone hiding behind something you can hit nearby, and if they are close enough, they will take damage. Direct hits, if I recall from my testing correctly, will deal enough damage to take out someone (With  full 100/100 health) in two hits, and there is no critical hit ability.  With the impact grenade and launcher, I might dump the long lasting smoke for them and add a smoke bomb instead.

So the impact launcher will be next to useless?

I think the Impact launcher is already next-to-useless since it doesn't do much splash damage and kicks back the player more than kills them. However, a direct hit does instakill a 100 hp player without modifiers.

How bout the blast rifle just shoot mini explosive rounds (bullet sized) that kick back the player? It fits the name better.

They look very mass effect-y. Got my DL.

They look very mass effect-y. Got my DL.
Ohhhh. They don't look Mass Effecty. What are you licking on the back?


The Heavy Pistol B is way too inaccurate.  Its like using Rykutas M16 while moving only except with this you aren't moving.

Nice. The weapons look good. Have not tried them yet.
« Last Edit: June 16, 2011, 09:18:53 PM by Gojira »