Author Topic: View Model For Project  (Read 1192 times)

This is a really rough sketch for a view model. The final product will be used in a first person exploring/horror kind of game that will build more on atmosphere rather than the whole monster jumping out at you thing.

It's not textured yet and I've been having issues with importing it into Unity3D. The animation looks fine in Blender but when in Unity3D the flashlight is offset. I plan on exporting them into two different files when I get a chance and seeing if that works.

Please provide feedback, suggestions, and any ideas as to how to fix this annoying animation issue that I've been trying to solve for hours.







Those hands look so feminine. Are you making a japanese hentai game by any chance?
I mean it's holding a fleshlight and everything.

seems a little too

not blocky

Those hands look so feminine. Are you making a japanese hentai game by any chance?

Totally. Japanese, Horror Hentai. Best idea ever.

IT'S THE


EYE OF THE TIGER

flashlight needs to be moved back in the persons hand more..

Looks great.


Nice edit thar, but why-


Did you think it was something else?


seems a little too

not blocky

It's not for Blockland. :/

flashlight needs to be moved back in the persons hand more..

Ok.

Nice edit thar, but why-


Did you think it was something else?

He was just trolling me in Skype. Lol.

You could just use the model from the game trespasser. That would work too.  :cookieMonster:

You could just use the model from the game trespasser. That would work too.  :cookieMonster:

Yes, needs more cleavage.

Totally. Japanese, Horror Hentai. Best idea ever.

please be joking.

pleeeeease. ;-;

But other than the arms looking kinda funny it looks pretty good.

please be joking.

pleeeeease. ;-;

But other than the arms looking kinda funny it looks pretty good.

Sorry bro, I'm serious sam hd.