Map sound loops.

Author Topic: Map sound loops.  (Read 2205 times)

I remember in v8 ladios' slate storm had a thunder loop sound, after v9 it was removed.


Is adding sounds/music still possible and if so how can I do it?


It would be a sound applied to the client, and you would edit the mission script to begin playing the sound to the player upon the player's spawn. So then just add in the .wav file and figure out how to script it in?

It would be a sound applied to the client, and you would edit the mission script to begin playing the sound to the player upon the player's spawn. So then just add in the .wav file and figure out how to script it in?

How would I do that?

I haven't scripted much, but just once the client spawns as a player, execute the music file in the map folder. If you want synchronization for thunder claps or something, I don't think that would be possible. But this is mostly theory for me as I don't have the time to experiment with anything right now.

Slate Storm- With Sound, by DarkLight (If I'm not mistaken) has a working, looping storm sound, and I've been able to implement it into
a few maps. http://forum.returntoblockland.com/dlm/viewFile.php?id=1367