Author Topic: Daenth's Gun Game  (Read 1912 times)

Alright, so one of my summer projects was to make a Gun Game. It was also my first actual scripting project. Finally, after about 2 months of procrastination, and tons of Coding Help topics, it's done. It used T+T for it's weapons. This Gun Game is heavily based on CS:S's Gun Game. For those of you who don't know what a Gun Game is.

A gun game is a game where everyone starts off with the same gun(a pistol in this case) and a knife. When someone gets two kills, they advance a gun tier. If you knife a player, the player loses a tier and you gain a tier. The higher the tier, the better the gun. Eventually, the person will reach the grenade stage. The player uses the grenade and gets it back after a short amount of time, while they wait, they must resort to a knife. You must get 4 kills with the grenade/knife combo and you win the game.



ORDER OF THE GUNS:

1. Pistol

2. Pistol Akimbo

3. Machine Pistol

4. Magnum

5. Pepperbox

6. Combat Shotgun

7. Hunting Shotgun

8. Pump Shotgun

9. Micro SMG

10. Submachine Gun

11. Battle Rifle

12. Bullpup

13. Military Sniper

14. Crossbow

15. RPG

16. Conc' Grenade

Secondary Inventory: Combat Knife

First person to  reach 35 points wins the game. Every 2 kills you increase a weapon tier.







CREDITS:
Daenth - For working on it.
Fragite - Testing.
Placid - Coding Help.
MegaScience - Coding Help.
Otto-San - Coding Help.
Chrono - Coding Help.
Destiny - Coding Help.
Red_Guy - Coding Help.
Rkynick - Coding Suggestions.
Caust - Syntax Help.
Greek2Me - Coding Help.
Iban - Coding Help.
Bushido - Tier + Tactical.
Space Guy - Winning Code.

(Yes it's a lot of people, this was my first actual coding thing.)



Feel free to suggest some stuff in the topic like changing the gun order, adding more guns, or using a different map to play on.
« Last Edit: June 14, 2011, 01:32:51 AM by Daenth »


...
is it bad I thought of call of duty when i saw the title?



Anyways looks fun. When host?

Will the Mod be publicly released?

Will the Mod be publicly released?
If I decide to change a bunch of stuff, then yes.


It's supposed to be going backwards in terms of weapon efficiency.

Server is going up.
I'm not really going to be paying attention so if you want to suggest something, put it in the topic.

Server is public and up. Enjoy.

Now, I'm paying attention.
« Last Edit: June 13, 2011, 06:01:03 PM by Daenth »


Restarted server to reduce datablock count.

I'm going AFK for a bit. When I get back I'll fix a few things people are complaining about.

who's otto-sand?  :cookieMonster:

anyways, sounds fun.

joining.

It's supposed to be going backwards in terms of weapon efficiency.

oh lol i didn't realize where all that was going.
anyways i was about to make one of these lol... sounds cool, might consider joining.

Bug found.

Not sure if it's if someone leaves or if someone wins:

The player who is supposed to win will win every time they kill or get killed, but nothing resets or anything. It just keeps going.

Then of course you dont get a primary weapon
« Last Edit: June 13, 2011, 07:30:09 PM by otto-san »