Author Topic: setKey() and all about it  (Read 1239 times)

I have no idea if this belongs in coding help but it is related to the console commands :P

(This has nothing to do with my upcoming dedicated hosting service, because i am not running it. I am the documentation person.)

Hello! I have a few questions on the console command called setKey that i just heard about in Kalph's Dedicated Hosting Service Thread.

1: Do you type this into the Black Console or the white ingame one when you are trying to make your Dedicated Hosting Service provider's server under your name?
2: In the quotes of setKey("") do you type your authentication key that you activate blockland with or some other key?
3: I heard something about using eval. Is this required, and what do they mean by this?
4: Is this host only or admin only or SA only command?
5. If it is host only will the host have to get their client's auth key?

Please help.

1. put it in the black dedicated server console
2. yes, your activation key
3. eval, as in the mod, not the function, is a script that lets you access the console through chat. You should be able to figure out if your clients will need it on your own
4. not sure, most likely host only. It'd depend on which eval mod you use
5. yes. Or you could just have the client join the server

[quote author=PNetwork2011 link=topic=158974.msg3842384#msg3842384
(This has nothing to do with my upcoming dedicated hosting service, because i am not running it. I am the documentation person.)
[/quote]So who is then? They should know about all of this stuff and about the question you had about ports earlier. If they don't, they have no clue what they're doing and shouldn't be running a hosting service.
« Last Edit: June 24, 2011, 05:28:07 PM by Greek2me »

You can't run a free 24/7 dedicated service that isn't crap.

You can't run a free 24/7 dedicated service that isn't crap.
....
locking topic.

Don't you dare lock it.

Don't you dare lock it.
Yeah, don't lock it because you forgeted up please.
Help topics serve as reference guides to people, and allowing people to add to the discussion can only help.

there are so many bloody eval mods i've lost count, it shouldn't be hard at all to find one for your service if you need it.

or make one since it isn't hard

there are so many bloody eval mods i've lost count, it shouldn't be hard at all to find one for your service if you need it.

or make one since it isn't hard
True, it isnt hard, but it is to make a good one.

True, it isnt hard, but it is to make a good one.
No, not really.

All it is is putting chat into the eval function.  :cookieMonster:

Code: [Select]
package
chatfunction
if client is super admin
eval chat
closing stuff
closing stuff
closing stuff
ta loving da

In other words, not a particularly complicated script.

Code: [Select]
package
chatfunction
if client is super admin
eval chat
closing stuff
closing stuff
closing stuff
ta loving da

In other words, not a particularly complicated script.
even adding prevention of certain commands and crap isn't that hard