Whoa Kevune. Nice page stretch.
That G36 is coming along, but detail overload. Is this for Blockland? You don't really need bullet detail... I know this isn't done so good job so far.
Danke, Mann. I originally wanted it to be a bit higher quality model than my M16A4, but I got so into detail with it that any part w/o full detail seemed like a half-painted canvas. Then it soon turned into something more Cinematic Mod quality and then I got the idea of "Why not make a CM for Blockland? Or at the very least a few weapons!"
I guess if I can finish the G36 as sub-originally planned, I might make a few more H&K weapons, but not quite as detailed. This thing probably has more poly's than all the AR's in GCat's unfinished pack put together, and it's still not done.
...and colors seem to be a little messed up.
Like I stated in my previous post, right before the G36's images, I haven't put a texture on anything at all, with the exception of the fire selector, spent cartridge, unspent cartridge and hands. The fire selector was only textured to show it's presents, without the texture it'd be almost invisible. Le boolate bcuz it was already done
No new progress, I decided to take a break and melt my mind in any game I can find. I would spend my life in TF2's offline practice, Steam will still log in and launch games, but apparently if you don't have an internet connection long enough(about a week), when you try to load a map the Steam validification will fail.
It's amazing how much you can accomplish in a day when you don't spend 13 of your 14 waking hours a day on it. (jk, I still don't do stuff)
Whoa Kevune. Nice lovey transition frame there! Oh, and the page stretch was awesome, too.
Le fixed