Author Topic: Minecraft renders  (Read 4753 times)

Here is a render of part of my dorms minecraft server that I rendered using blender.
Resolution:7680x4320
Render time: I went to sleep and it was done when I woke up.
Link the the full size: http://i.imgur.com/G1uqd.jpg
« Last Edit: June 29, 2011, 03:39:26 PM by Starcraftman »



aww i thought this was going to be about ingame render mods :c


Wait, how you got that chunk into Blender?

I used Mcobj. https://github.com/quag/mcobj/blob/master/README.md
All it does is convert the chunk you specify into .obj format.

you didn't mention exactly what you meant, so:

Here is a render of part of my dorms minecraft server that I rendered using blender.
Resolution:7680x4320
Render time: I went to sleep and it was done when I woke up.
Link the the full size: http://i.imgur.com/G1uqd.jpg


You placed all the colors manually?

My world's colors are forgeted up, I can't tell the difference between dirt, planks or wood trunks... or fences.

Woah, I want to do that to.. But I don't know how :\

You placed all the colors manually?
No, I did not color anything manually. I did have to set torch and lava blocks to emit light, glass blocks transparent, and water block reflections.

My world's colors are forgeted up, I can't tell the difference between dirt, planks or wood trunks... or fences.
That is odd, what arguments did you use when you ran mcobj?