Author Topic: A more original zombie mod.  (Read 16387 times)

I hate tier tactical but whatever as long as it's optional.

Well, what other weapons would we use then?
L4D2 Weapon set?
I just thought T+t2 was a more original gun mod.
Maybe we could make custom guns for this?

Well, what other weapons would we use then?
L4D2 Weapon set?
I just thought T+t2 was a more original gun mod.
Maybe we could make custom guns for this?

Sure! As long as Pipe Bombs are a separately DL-able mod, then I am fine with that i guess. I could delete the clause about attracting zombies and basically just use it to mess around with ppl.

"I found the source of the ticking! It's a pipe bomb!"
"YAAAAAAAAAAAAAAAAAAAAAAAAAAAY YYY!!!"
*BOOOOOOOOOOOOOOOOOOOOOOOOOOOOOM!!!!!!!*

On topic: What kind of guns do we need? And also, what about melee weps? And if possible, I would love a Zomb-Away spray that makes zombies flee like cowards for like 2 seconds (or more depending on the amount of spray used) (it would have limited ammo in a given can, of course).

A really funny/stupid Melee wep idea:
The Blessed Mallet of Saint EEEEEEUUUUUWWW!
It would similarly make zombies flee when hit, as well as dealing extra damage to them.

Im actually planning/working on a zombie mod.

It's not going to be L4D, and Im going to make it strategic aswell.

Oh and if I do add some sort of shop, you don't get money from zombie kills, you find it, same with ammo, and barricades.

Though I have to make everything from scratch and I'll give the beta to members that don't piss me off.
« Last Edit: August 27, 2011, 05:25:11 AM by Frostbyte »

Im actually planning/working on a zombie mod.

It's not going to be L4D, and Im going to make it strategic aswell.

Oh and if I do add some sort of shop, you don't get money from zombie kills, you find it, same with ammo, and barricades.

Though I have to make everything from scratch and I'll give the beta to members that don't piss me off.
OMG. Epic, I can't wait!
And from the OP, the idea that zombies look like players, is awful for me. I hate when in L4B pirate zombies attacking me in a subway. The costum faces are good idea though but it should be blocky unlike in ZAPT.
« Last Edit: August 27, 2011, 08:58:28 AM by SgtDaemon »

Im actually planning/working on a zombie mod.

It's not going to be L4D, and Im going to make it strategic aswell.

Oh and if I do add some sort of shop, you don't get money from zombie kills, you find it, same with ammo, and barricades.

Though I have to make everything from scratch and I'll give the beta to members that don't piss me off.
Can you try making most of it like the stuff we suggested in this topic?

Aw, boohoo.
People don't want any sort of Special Infected or L4D related content in a more original zombie mod.
So sad :'(
Then only use the fast, slow, and normal zombies.

I would also prefer zombies to actually kill bricks, not fake kill. Oh and they should be able to only kill small bricks about two bricks every three minutes.

This is just a bad idea. You already have two zombie mods that can do exactly this.

Can you try making most of it like the stuff we suggested in this topic?
Yeah, oddly most of my ideas were the same before I read this topic.

This is just a bad idea. You already have two zombie mods that can do exactly this.

Have you seen what would happen if you switch kill bricks to rotondo's zombie mod? One normal weak zombie can tear down at least 20 bricks with one hit.

I think I`ll make some sort of planks that can be used as barricades and can be placed over doors or something.

But you have to find them instead of them randomly given to you.

How do we clarify what can be broken and what can't? Anything smaller than a wall brick, right?

OMG. Epic, I can't wait!
And from the OP, the idea that zombies look like players, is awful for me. I hate when in L4B pirate zombies attacking me in a subway. The costum faces are good idea though but it should be blocky unlike in ZAPT.
Thank you but this is going to take a long time, It'll probably not be ready for like months or so or next summer or something.

Remember Im new to scripting and modeling :I

You could make some zombie-proof bricks, but then you would have to have a lot, or just wall bricks.
Could it be possible to make a baseplate, and what ever bricks are on it, can't be fakekilled by zombies?