Author Topic: Tree Playertype  (Read 8676 times)

have one that switches and one that doesnt

and prop hunt
How about just one that you can switch back and forth. THIS IS MY SUGGESTION, NOT YOURS AHRSFJHIDSGDSGGGGGGGGGGGGGGGG GGGGGGGGDRWYW7

It would need to lock to the brick grid.

Brilliant.

I think I'll rip the model and keep it for myself.

Mwmwmwhahahahaha.

It would need to lock to the brick grid.
No it wouldn't. Stop over-complicating things.

No it wouldn't. Stop over-complicating things.

Hey why is that that tree is sitting there diagonally?

THAT'S NO TREE!

i would make this if someone was able to get me the model, unfortunately i believe it's .blb format not .dts format right now
It is also a .dts

I made the tree.
I'm not scripting it or prepping it for your release, it's raw geometry... soo...
1 2 3 not it!

http://www.mediafire.com/?82nyymi4ota52sl
[File is a .blend]

I made the tree.
I'm not scripting it or prepping it for your release, it's raw geometry... soo...
1 2 3 not it!

http://www.mediafire.com/?82nyymi4ota52sl
[File is a .blend]
Why not just use the .dts file?

Why not just use the .dts file?
Ohh right. I was thinking about copyright laws, and then I remembered this was going back into blockland.
lulz.

Tree TDMs


I'm going to use your .blend if that's okay with you J_Master.

I'm going to use your .blend if that's okay with you J_Master.
Sure thing, I posted it for the community.

Poppity balloons pop.

Poppity balloons pop.
Squideey got something in the MAIL