Author Topic: .22 caliber pistol: Stop overestimating me!  (Read 14346 times)

As you can tell from the title, I have scrapped that fugly Aftermath pistol, and am going to make a certain .22 caliber handgun, of which brand I haven't decided on yet. Post the .22 you want, and maybe, just maybe, I will model it. Of course, I will need one or more persons to package, (animate?) and script it, maybe even another modeler if I decide to have more than one, or if the public (if there will be ANY whatsoever) wants another, which will be highly unlikely. If this topic gets any suggestions, there will be polls. There will be a very large chance that I will make a Walther P22:


Model:

Nothing really interesting to see here, folks.
« Last Edit: August 18, 2011, 09:37:32 PM by Red Cube »

It's okay, but what you WILL get flamed about is the circular barrel.

what you WILL get flamed about is the circular barrel.
You know, it's extremely hard to make a circle in sketchup not high-ploy :/
I'll try, but I'll have to go through the whole armature process all over again...
« Last Edit: July 15, 2011, 05:01:48 PM by Red Cube »

You know, it's extremely hard to make a circle in sketchup not high-ploy :/
Actually, its incredibly easy.
use this when the circle tool is selected, change the number and press "enter". It will be on the bottom right.

Actually, its incredibly easy.
use this when the circle tool is selected, change the number and press "enter". It will be on the bottom right.
I just changed the muzzle to a six-sided shape. It looks a lot better that way.



Dear god.

It's okay, but what you WILL get flamed about is the circular barrel.
i don't think the barrel is the problem here, it's the entire model.

Is this a joke?
/nope
true
Dear god.
i don't think the barrel is the problem here, it's the entire model.
Do not flame this because of the low poly model. It's supposed to be low-poly.
I could make it slightly more detailed...
« Last Edit: July 15, 2011, 05:55:55 PM by Red Cube »

Its way too plain and long.

/nope
true
its not because it's low poly, it's because it sucks.

Here's why:
the handle has clipping faces
the grip isn't aligned with the handle
the trigger is too big and awkwardly angled
the barrel is too long for the handle
« Last Edit: July 15, 2011, 05:57:31 PM by Hydrabisque »

its not because it's low poly, it's because it sucks.
no, the GAME is $1.00.

no, the GAME is $1.00.
i never said anything about your game.


its not because it's low poly, it's because it sucks.

Here's why:
the handle has clipping faces
the grip isn't aligned with the handle
the trigger is too big and awkwardly angled
the barrel is too long for the handle
The gun is that way in the game :/
I don't get it.
?