Author Topic: Surreal Cosmos (development three)  (Read 14399 times)

I'm going to need more weapon ideas. :U
melee weapons like those swords we were talking about over steam



Pulse Rifle. I'll make the swords later on.

Edit: More weapons.


Longsword Base.


Lowest tier version of the Longsword.
« Last Edit: July 27, 2011, 05:16:46 PM by WingZero »

this is neat art.


do you think you can possibly do player art too?


unless Zenon can fix his so all the sizes of the tiles aren't so screwed up it doesn't work



Made a switchblade knife...

It's okay, in my opinion.

the art is good, and fits the style wing zero set

MOAR MUSICS

Personaly I think Ferrite isn't very good but people have liked what I thought was sub-par so I might be wrong.

Wrong Channel
Ferrite
Hum

And I'm forgetting to change my exporting to .mp3 when I export so they all come out as big-file-sized-and-very-slightly-lower-quality .wav files ffffffff

And I'm getting lazy with my music making, all the ones I've posted except for (D)TTLS and Surreal Astronomy were generated and edited in Audacity.

Though my process of making then can churn out some damn good ambient songs.
« Last Edit: July 27, 2011, 10:43:45 PM by Altered »

a lot of these sound like they belong in horror games

ferrite and hum don't

again pretty good music/ambient stuff

a lot of these sound like they belong in horror games

Well I'm not sure what Surreal Cosmos' general genre will be so I'm just making songs and hoping some can be used.

again pretty good music/ambient stuff

Thanks, I think I'll start making some real songs soon for boss battles or such because games are boring with just ambient songs (except for Minecraft, but those songs are just quiet real songs with an ambient tune to them so it still applies IMO).



M1,

Description:

This old military rifle may be old, but, when it's fixed up and modernized with new features like the red laser aiming device and the variable scope. This thing is a killer.

I will be making a pack of weps, it will be called Vintage Meets Modern Day.
« Last Edit: July 27, 2011, 11:02:44 PM by Kochieboy »

The weapon system is going to be fairly easy to use.

I can go ahead and tell anyone who may want to make weapon mods that.

Wait
broski
could i do some tile art?

this is neat art.


do you think you can possibly do player art too?


unless Zenon can fix his so all the sizes of the tiles aren't so screwed up it doesn't work
Wouldn't player art have to be multiple sprites? I would like to try that, but I don't really have any style.

Edit: You can resize my weapons so it fits the player art. Though, I like Cybertails' player art better, just putting that out there.

Edit 2:

Made a switchblade knife...

It's okay, in my opinion.

Whipped this up in 10 minutes.



« Last Edit: July 28, 2011, 03:29:35 AM by WingZero »

Im working on some tile art. Im not sure the stile of things, So there may be a clusterforget of images

Im working on some tile art. Im not sure the stile of things, So there may be a clusterforget of images
ottosparks told me in steam that we should make metal, grass, dirt, stone, etc. Mainly sci-fi and nature.

ottosparks told me in steam that we should make metal, grass, dirt, stone, etc. Mainly sci-fi and nature.
I mainly looked at metal, and made a half-assed grate tile:

then I compiled it into an image.
Sorry it looks bad, its late at night.


Next ill start working on some Grass and stone. I never really thought of making those because from what I know about this game its taking place on a spaceship.