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Author Topic: Escape Overlay Released [NARG]  (Read 494682 times)

The NARGS

Rykuta   [4523]   -   Team Captain   -   Possibly a furry
Nexus   [4833]   -   Team Mascot   -   Probably likes Mudkips

Hellooo

Hellooo

good day

in other news, it seems the answering machine mod I just released was horribly broken and would send replies to people if they sent a message in the general chat.  That is fixed, and I apologize to the dozens of people that messaged me saying "???" and/or blocked me while I left the mod running overnight :(

good day

in other news, it seems the answering machine mod I just released was horribly broken and would send replies to people if they sent a message in the general chat.  That is fixed, and I apologize to the dozens of people that messaged me saying "???" and/or blocked me while I left the mod running overnight :(
I guess ephi didn't catch the problem either

I guess ephi didn't catch the problem either

Ephi mostly checks for malicious code or stuff that will break the game.  Whether it works or not is the modder's problem.

lol updated it yet again, this time just for people who download it from the forum and not from RTB

now it wont spam you with "your mod is not up to date" popups when I update it
(BTW this update will probably make it do exactly that until you update it)

o boy all the code that goes magically missing when I copy and paste it from tmbi
« Last Edit: June 25, 2012, 05:10:08 PM by Nexus »

t-t-t-triple post

TMBI has been updated!  It now includes the ghost brick moving tool and is loveier than ever!
Click here for the changelog
click here to go to the rtb page

fun
you should've left the answering machine how it was and said it was a feature, so every time somebody chats in general, they get 50+ PMs

Honestly, that is by far the biggest bug I have ever had in one of my mods.  I actually had been running it for like two days previously, but I had general chat closed because it made way too much console spam while tracing.  Too bad for me it turns out that... yea... fail.

I actually didn't even figure it out right away.  I sit down at my computer and I see I have rtb chats trailing off my screen, even at maximum resolution (btw I miss tabbed chats, maybe that could be my next add-on) and everyone is just either spamming me with asldfnasld, calling me a troll, or just going ???.  I had to ask some people specifically before I figured out that it was in reply to chat rooms (thanks to comedy101experiments for that).

what i don't understand is why ephi's system didn't catch onto your mod flooding rtb servers with pms

i mean seriously, you sent a forgetload of pms

what i don't understand is why ephi's system didn't catch onto your mod flooding rtb servers with pms

i mean seriously, you sent a forgetload of pms

Well, you see people spamming the general chat and not getting kicked, so my guess is that the system could use some work.

It would be nice ifi someone told me how to activate the radar. And if you put a good description instead of "Ill let you figure it out".

It would be nice ifi someone told me how to activate the radar. And if you put a good description instead of "Ill let you figure it out".

Oh, that was for april fools because it was supposed to be a surprise.

You activate it by going into control options and binding a key to open it.  I re-disabled the random floating dots also (for now c:).

Oh, that was for april fools because it was supposed to be a surprise.

You activate it by going into control options and binding a key to open it.  I re-disabled the random floating dots also (for now c:).

Crap
Thats what I got it for :C

well if you really want them you can turn them back on by going into the console and typing:

$radarso::generatedots = 1;

Nexus the keybind and the check setting in TMBI for Ghost brick mover are broken.
(I will be calling the Ghost Brick Mover GBM for now on)
GBM Enables it self randomly for me ever since I used the keybind and unbinded the keybind, it also can't be turned off when you use the keybind.