Poll

Will you come to my birthday party?

nope
79 (83.2%)
maybe
16 (16.8%)
sure
0 (0%)

Total Members Voted: 95

Author Topic: Escape Overlay Released [NARG]  (Read 494318 times)

When I put the tick speed for overdrive to anything below 100, it somehow misses bricks, this is for every save ive tryed.

I do have a stuffty comp, that might be why.

When I put the tick speed for overdrive to anything below 100, it somehow misses bricks, this is for every save ive tryed.

I do have a stuffty comp, that might be why.

Server max bricks per second needs to be high enough for overdrive to work.

The zombie mod should be compatible with Slayer so that it can be used on dedicated servers.

Server max bricks per second needs to be high enough for overdrive to work.
Thanks, that fixed it.


What is the zombie mod excacly going to be?Is it like call of duty/black ops zombie styles with the windows?

Hey, I've been working on a zombie mod to. I do not plan to release it though.

Oh why must you tease us Like that.

Oh why must you tease us Like that.
I still am beginning scripting

Don't get your hopes up too high.

Don't get your hopes up too high.
The zombie mod was more of an experiment. It did start working but I just decided to quit.

I love your add-ons! Are you planning on releasing the client_duplicator soon?

I love your add-ons! Are you planning on releasing the client_duplicator soon?
it's included in buildbot :D



What's going to be in BuildBot v3?
A great suggestion is already Event Loading. It is possible. I saw a long time ago a Add-On that saves everything in the Server. All Bricks and all Event's. Problem is we just can't get that Add-On anymore because the old RTB System got down that time.

There's rumors out there that there is a client-sided remote eventer script out there, i'm currently trying to get my paws on a copy, but it may take a while.