Poll

Should this be a Massive Trench Siege or Massive Trench TDM?

Siege
1 (25%)
TDM
3 (75%)

Total Members Voted: 4

Author Topic: Massive Trench Siege(Server's Down)  (Read 2734 times)

After a long time procrastinating, I decided to get off my ass and actually FINISH something for once, and I bring you the Trench Siege Map.
So far it's almost done, with the shop events being the last thing on the list, a no-fly zone close to the base of the map, and a way to keep teams to their respective bases, and maybe in the next update some new stuff for the bases. Go ahead and rate x/10 if you want to.

Massive Trench Siege

The Bases
Base 1 Interior and Exterior
Base 2 Interior and Exterior

The Battlefield
I should probably make it smaller.

The Spawn Room

Left picture shows the Teleporter and the Kiosks, and the right picture shows a simple view of the TV.

Left picture Shows the left side of the room, with two vending machines and a small table
Right picture shows the right side of the room with a table for room up to 6 people and a small kitchen area

And finally 3 views of the massive SHOP, each kiosks leads to a section. Currently it's not done yet.


The unique thing about this build is that it is built on the map Brickland.
And no, the shop doesn't use every weapon on the server, but weapons that fit well with each other.
Meaning that once you fall off of it, you WILL have to respawn. Unless you brought a jetpack or grappling rope, then you are good.


Note-Server is likely to be up tonight. It won't stay up for long, so get on when you have the chance!
Check this topic and download stuff before you join.

Down, can't get enough people to join. This build is designed for large groups of people. Not 3 or 6.
« Last Edit: July 26, 2011, 02:42:00 PM by The Corporation »


Very nice!
I would definetly come to your server if I see you hosting. What is your in-game name?


Looks nice I really wanna play. Can't wait to see how the vehicles turn out. Vehicles tend to be very glitchy with the trench mod. The only vehicle I've seen that works well is the horse.

Its good, but the overall battlefield could use more work, not just some duplicated cubes.
And every picture is depth of field. ffs

NICE!  But Why have vehicles?  I am not against it much...  But just wondering. 

Have to say, well done.

You should make a road that is undiggable.

NICE!  But Why have vehicles?  I am not against it much...  But just wondering. 
Just to shake things up, and the other trench servers I've seen with vehicles usually end up with players either driving through the borders to get to the other side, etc. etc.
I was thinking about adding Air Vehicles, then I changed my mind against it.
Oh, and you have to actually dig a way for the vehicles....I might remove that or make it easier.

Looks nice I really wanna play. Can't wait to see how the vehicles turn out. Vehicles tend to be very glitchy with the trench mod. The only vehicle I've seen that works well is the horse.
If the players keep the vehicles on a flat surfaces with no dips, they should be good.
Its good, but the overall battlefield could use more work, not just some duplicated cubes.
And every picture is depth of field. ffs
I'll take that into consideration.

NO!Dont make battle feild smaller....IT PER-FEC-T!
Anyways...9999999999999999999 99999999999999999999999999999 99999999999999999999999999999 99999999999999999999999999999 99999999999999999999999999999 99999999999999999999999999999 99999999999999999999999999999 99999999999999999999999999999 99999999999999999999999/0.000001 :cookie: :cookie: :cookie: :cookie: :cookie: :cookie: :cookie:

Just to shake things up, and the other trench servers I've seen with vehicles usually end up with players either driving through the borders to get to the other side, etc. etc.
I was thinking about adding Air Vehicles, then I changed my mind against it.
Oh, and you have to actually dig a way for the vehicles....I might remove that or make it easier.
If the players keep the vehicles on a flat surfaces with no dips, they should be good.I'll take that into consideration.

Ah... Thats a good idea.  AND THE SIZE IS PERFECTO

But could'nt people run around from the other side in vehicles?

Ah... Thats a good idea.  AND THE SIZE IS PERFECTO

But could'nt people run around from the other side in vehicles?
Dude.
you go off the battlefield, you fall forever.
It's the map brickland, similar to squideey's above.

If the players keep the vehicles on a flat surfaces with no dips, they should be good.I'll take that into consideration.

I'm just pointing out. That you're assuming that everybody is going to do/know this. At least, that's what it seams to me.

When is this going to be up?

And I hope you don't use those LEGO-stud textures when you host

When is this going to be up?

And I hope you don't use those LEGO-stud textures when you host
Eh, the studs are squideey's brick textures.

This will probably be up in a few hours to a few days. It depends.