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Author Topic: Zapt Murky Waters Part-1  (Read 1092 times)

Murky Water: Part1: Dead Swamp-Finnished
http://www.mediafire.com/?9lcyb88ld9v1fc9

Murky Water: Part2: Boggy Commens-Unfinnished Started

Murky Water: Part3: Deep Waters-Finnished
http://www.mediafire.com/?e1a27281ll8kvbu


Made by: Jitank Helped by: sos, banan man , and wannastiker

MAOR PICS


concept looks good, details lack

This is an OLD build of mine im just relecing it

Why the hell would you have part three finished before part two?

Severe lack of planning. The building skill is meh at best.

Why the hell would you have part three finished before part two?

Severe lack of planning. The building skill is meh at best.
bEFORE STARTING THE WHOLE CAMPAIN (Sorry 4 caps) i made just a suvival swamp then decide to make it a campain so i made part 1 and make the suvival swamp the finale

epic gameplay. just one thing. you can cheat at the end by swimming across the water by jumping at the edge of the wall. you will just float to land.

wait... i have part three. you said it's survival mode. if so, why do you spawn in a safehouse? i recomend that you put these events in a flashing brick to make it so that
onActivate_NAMEDBRICK_(Regular Infected Spawns)_setVehicle_Zombie Standard
onMinigameReset_NAMEDBRICK_(Regular Infected Spawns)_setVehicle_none
anActivate_Minigame_setTimer(or whatever)_BLAH

also make the onActivate event for all the special infected and such.
« Last Edit: July 27, 2011, 11:01:02 AM by TELEFATGUY »

Jitank, many not know this but right now you are the few of 22 who still makes decent zapts out of the 30,000 people that have bought a key.
Keep it up and you could be the next zomb-kleader.

Jitank, many not know this but right now you are the few of 22 who still makes decent zapts out of the 30,000 people that have bought a key.
Keep it up and you could be the next zomb-kleader.
Thx :3